I hope that this may make them less frustrating to deal with. Now they are shooting a fast projectiles. Changed attack behavior of all hitscanners.I hope that this is not gonna break someone's immersion. For now it gonna decrease population of each map by 20%. It may help to decrease enemy counter on the level and also in future it can be disabled as well. Added variable of chaos in a way of blank space for random spawner.They also printing message after death or rescuing. This working like instant gacha right now. Changed dropped weapons to few enemies, so "PlasmaGun" and "BFG-9000" are now can be obtained from several buddies.Reworked Civilians voice lines due to big discovery i recently had.Reworked Akan's Mercenaries voice lines 'cause i have obtained original files.Rescuing Civilians now evacuates them from the map, but for now without any reward (will be added in future).Killing Civilians now gives player a notice about its death.Tried to fix death sprites offsets of Delta Force 2 Russians and Civilians.Added 1 strange chick in suit with sten from nowhere.Changed death sounds of Postal 2 people,.Added 10 allys ("Grand Theft Auto IV").Fixed wrong sound names for "Act" of P2Dude1.Added configure GUI where player can turn off unwanted NPCs, but it is currently not working.Changed skin of STLoner, because he was in uniform of MW2C and that was kinda frustrating.Changed skins of Bear №1, №2 and №3 to more pretty.Changed death sounds to Postal 2 people.NPC classes relative to their real factions. Added palette translation for: MW1 Unit №1, №2 and №3 (swamp), MW2 Unit №2, №4 and №5 (desert), Fear Unit №1, №2 and №3 (red).Added 5 enemies ("Call Of Duty: Modern Warfare 2").Added 3 enemies ("Call Of Duty: Modern Warfare"). Changed some weapons sounds to be more relevant to their NPCs.Optimised algorithms of ACS scripts on testing map.Removed Battlefiend units №5, №6, №7 and №8 due to class prioritization from "Battlefield 3", where was only 4 classes and this is it.Added palette translation for: Battlefield units №6 and №7 (swamp), going postal people from main game (dark-gray) and going postal people from bootleg game (golden).Decreased some height and radius of projectiles for these weapons so enemies with them now gonna hit targets more often: sniper rifle, grenade launcher, rocket launcher, heat-seeker launcher.Enemies with following weapons now more brave and not gonna jump off from player if they are close to them: sniper rifle, grenade launcher, rocket launcher, heat-seeker launcher.Added 6 enemies (6 humans from "Postal 2").Added palette translation for them as well,.Added 4 enemies (4 humans from "Battlefield 3").Removed voice lines from S.T.A.L.K.E.R.Fixed random spawner that are now not gonna break any special MAP scripts.Added 4 enemies (4 humans from "Unreal Tournament").Added palette translation for: Kingpin dudes (purple), Kingpin girls (ligtht blue), Tarkov Scav №4 (red) & Scav №6 (dark blue), Psycho (red).Buffed Fanatic's attack range and added to him nice death sequence with explosion and fire,.Added 7 enemies (6 humans from "Kingpin: Life Of Crime" and 1 strange creep in mask with chainsaw from nowhere).Added small testing map listed as "TEST".Added 10 enemies (9 humans from "Escape From Tarkov" and 1 additional dog from "S.T.A.L.K.E.R.").Added 12 enemies (11 humans and 1 dog from "S.T.A.L.K,E.R.").
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